转自:https://www.cnblogs.com/CyLee/p/6422804.html
常用:
(function () {})();
// 小技巧(如果不加上!会报错,加上之后还能返回true呢。)
// 但由于衡返回true。所以只有某些函数是只执行,不在于返回结果的可以用这种。
;!function(){};
方式1:
(function (root, factory) {
if (typeof exports === "object") {
module.exports = factory();
} else if (typeof define === "function" && define.amd) {
define([], factory);
} else {
root.ol = factory();
}
}(this,function () {
// ... 这里编写你的代码
return {
};
})
方式2:
(function( global, factory ) {
"use strict";
if ( typeof module === "object" && typeof module.exports === "object" ) {
// For CommonJS and CommonJS-like environments where a proper `window`
// is present, execute the factory and get jQuery.
// For environments that do not have a `window` with a `document`
// (such as Node.js), expose a factory as module.exports.
// This accentuates the need for the creation of a real `window`.
// e.g. var jQuery = require("jquery")(window);
// See ticket #14549 for more info.
module.exports = global.document ? factory(global, true) : function( w ) {
if ( !w.document ) {
throw new Error( "jQuery requires a window with a document" );
}
return factory( w );
};
} else {
factory( global );
}
// Pass this if window is not defined yet
})( typeof window !== "undefined" ? window : this, function( window, noGlobal ) {
//... 这里编写你的代码,例如:
if ( !noGlobal ) {
window.jQuery = window.$ = jQuery;
}
return jQuery;
})
方式3:
"use strict";
(function(exports, undefined) {
var ns = exports.Best = exports.Best || {};
/***************************/
/********** Game **********/
/***************************/
var Game = ns.Game = function(options) {
for (var p in options) {
this[p] = options[p]
}
};
Game.prototype = {};
/***************************/
/********** Scene **********/
/***************************/
var Scene = ns.Scene = function(options) {
for (var p in options) {
this[p] = options[p]
}
};
Scene.prototype = {};
})(this);
// index.js
var game = new Best.Game({
// some options...
});
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